Name | Type | Pantheon |
![]() ![]() Leader. Ranged. Ability. Spawn a 1/2 Clay Soldier with Taunt LEADER |
Leader | Chinese |
![]() Deal 4 Damage to an enemy. GOD ![]() |
God | Chinese |
![]() Ranged. Heal all adjacent allies for 2 Health. GOD ![]() |
God | Chinese |
![]() Ranged. Deals 1 Damage to all enemies in target area. Enemies still in the Target Area at the end of their turn take an additional 1 damage. GOD ![]() |
God | Chinese |
![]() Spawns a clone of himself that is permanently exhausted. At the end of your turn} the clone attacks a random enemy unit. GOD ![]() |
God | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() ![]() ? ITEM |
Item | Chinese |
![]() Ranged. Impale: Deals 3 Damage to enemy unit and knocks them back up to 2 tiles away MINION ![]() |
Minion | Chinese |
![]() Growth. Gains +1/ +1 MINION ![]() |
Minion | Chinese |
![]() Charge. Taunt. MINION ![]() |
Minion | Chinese |
![]() Resist: Can't be Damaged by Ranged Units. MINION ![]() |
Minion | Chinese |
![]() Invoke. Draw a card MINION ![]() |
Minion | Chinese |